"5% fees." But you only received $87 on a $100 sale?
Use the Hidden Fee Calculator to see what you’re actually paying

The three numbers that drive everything below.
Annual GMV
$1,000,000
Annual TX
50,000
Avg. TX value
$20

Payment Method Fees
% of GMV + fixed per transaction

Money Repatriation
% of GMV, converting payouts home

Chargeback Costs
Fee per case + txn value of lost cases

Abandoned Checkout Recovery Fee
% of ATV on carts a recovery service wins back

FX Fee
% on non-home-currency payments

Creator Code Fee
% on the creator-code slice of GMV
Xsolla's pricing
5 things to track. Never sure what you actually keep.
Tebex's pricing
One fee. That's it.
Xsolla's headline cost
$50,000
5.00% effective
Xsolla's true cost
$113,950
11.39% effective
Tebex cost
$70,000
7.00% effective
Xsolla headline rate5.00%
Xsolla true effective rate11.39%
Tebex effective rate7.00%

What Tebex saves you, per year
$43,950
vs. Xsolla's true cost of $113,950/year (11.39% effective)
Comparison is an estimate based on available rates. Microtransaction pricing available. Speak to one of our team to compare contracted pricing, or adjust rates:
One of our team will email you the audit results, and how working with Tebex might compare
Leave blank for automatic pricing
Per transaction
"I talk a lot about transparency."
In conversations, conference talks and interviews, I’ve called out how the Merchant of Record & D2C industry must improve around chargeback transparency. How pushing risk onto the studio or developer is wrong, when the payment partner makes the decision. Not marketing fluff, not financial, but morally. This is why Tebex covers the entire cost of every chargeback - from fees to absorbing losses, you never pay a cent.
But that’s not enough.
Here’s the industry today. Every MoR routinely publishes one “platform fee,” often 4-5%, printed cleanly on a website or in a pitch deck. Then your report arrives, and that fee turns out to be the opening line of a menu: payment method fees, FX, chargeback fees, money repatriation fees, the list goes on. You make a $100 sale. Depending on who you’re with, what payment method was used, the customer’s country and 50 other things, you keep $90. Or $75. Nobody tells you which, until it’s already happened.
How do you run a business on that? You can’t plan headcount or marketing spend when a sale might return 90 cents on the dollar, or 75. And one bad month of chargebacks, on terms you never set, can wipe out a quarter of cashflow you had no way to forecast.
I am not suggesting the industry is intentionally hiding fees - our own pricing worked exactly the same way until recently. But precedent does not make it right. This is why we’re changing our pricing: each transaction will have one transaction fee, nothing added on. Every transaction - regardless of payment method, creator codes/affiliate sales, payouts and FX - handled the same way. Every studio deserves to know what a $100 transaction returns, who pays when a chargeback hits, and who is on the hook for FX - our aim is to make that a one-line answer for everyone we work with.
I’m also extending an open invitation - any MoRs and D2C providers in this space who look at this and think “you know what, Liam’s got a point” - let’s chat, let’s work together to improve transparency, publishing an all-in rate, the number a developer actually keeps, so everyone knows even before a purchase happens what they’re going to receive. Let’s build a standard, rather than compete on hidden fees.
I talk a lot about transparency. This is what acting on it looks like.
Liam Wiltshire, VP and General Manager, Tebex